Devlog

This page shows the current development status from Synced. The notes shown below are maybe not 100% accurate with the changes that really happened to the game, due security reasons.

Alpha

0/0/7/3

- changed exception catcher
- added option to directly send an bug to the online-bugtracker when the catcher catches one. By submitting bugs they can be fixed more quickly.

o/o/7/2

- to little changes, I dont mention them

0/0/7/1

- added exception catcher

0/0/7/0

- added new savestate-system

0/0/6/0

- added damage-system
- added turrets
- added 2 more maps
- added sweet intro
- added 3D-Sound

0/0/5/0

- added 2 more maps
- added lightning system
- a couple more changes I dont remember

0/0/4/0

- first map finished
- added multiple sounds
- changen multithreading of animationprocessor to 1 thread

earlier

- not published